2.16.2024

Tug of WarGods Rules v0.75

Born rom a wonderful discussion around Adepticon 2023, I've finally taken my quickly jotted down notes and expanded them into a slightly more coherent rule set. There has even been a some playtesting to uncover issues unconceived of originally.

TUG OF WARGODS "RULES"

Teams consist of 3 miniatures. 

Objective is to pull 2 members of the opposing team across the center line.

Also, if the same member of a team is pulled across the center line two different turns, the team that pulled that member across wins.



Building a team must follow regular WarGods restrictions (no Heru with Typhon, etc.)

0-1 Beloved of Sobek, Minotaur =d12

0-2 Sebeki, Wendigo =d10

0-3 Heru, To-Tanem, Typhon, Mycenean =d8

0-3 Asar, Anubi, Khemru, Amazon, other Greeks =d6

0-3 Basti, Nekharu, Tethru, Satyr, Frost Maidens =d4



Setup has a center line. Each team deploys in column formation 4" on opposite sides of the center line. 

Both teams roll all dice simultaneously at the start of each turn. Total each teams' dice roll.

The team with the higher total moves half the difference inches backwards (like a Fall Back order), pulling the opposing team that same distance towards the center line.

Roll all dice for each team again until 2 opposing team miniatures are pulled across the center line (or the front team opposing member is pulled completely across two separate times). 

In the case of each team's roll being the same, there is no movement and each team gets a -1 on the next roll.


Team Example 1

2 Sebeki, 1 To-Tanem = 2d10, 1d8



Team Example 2

1 Amazon, 2 Satyrs = 1d6, 2d4



Team Example 3

1 Wendigo, 2 Frost Maidens = 1d10, 2d4



Play Example

Greentoe's Team (1 Sebeki and 2 Asar) vs Clearsky's Team (1 Heru, 1 Asar, and 1 Basti)

Turn 1

Greentoe's rolls= 4, 3, 6= 13

Clearsky's rolls= 4, 4, 3= 11

13-11= 2 in Greentoe's favor

2/2= 1" Clearsky's team is pulled towards the center line. 

Greentoe's team moves 1" away from the center line. 

Clearsky's team is 3" from the center line. 

Proceed to turn 2...

No comments:

Post a Comment